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Mojonia 3.0 • Tiled como editor de mapas en GNU/Linux - Página 13
Página 13 de 13

Re: Tiled como editor de mapas en GNU/Linux

Publicado: Lun, 16 Jun 2014, 22:11
por jdromedario
Ante todo recibid un saludo y mi más sincera enhorabuena por vuestra magnífica herramienta.
Soy un novatillo en estas lides...

Pues lo dicho soy el coleguilla de D_Skywalk, y creo que ha transmitido mi duda, creo de forma comprensible, o tan mal como podría explicarme yo... :lol:

Gracias de antemano y un saludo!!!!

Tiled como editor de mapas en GNU/Linux

Publicado: Lun, 16 Jun 2014, 22:17
por angel
Bienvenido!!! :-)

Re: Tiled como editor de mapas en GNU/Linux

Publicado: Lun, 16 Jun 2014, 23:00
por antoniovillena
Hola jdromedario, bienvenido al foro.

Sí, se pueden emplear hasta 256 tiles siempre que no uses la Churrera. En la Churrera el límite está en 48 tiles, viene impuesto por la librería splib2 que trabaja a nivel de carácter. De los 256 caracteres se emplean 64 para imprimir letras, los 192 restantes son para construir los tiles, y a 4 caracteres por tile da un máximo de 48. Lo mismo puedes tunear la Churrera para no imprimir caracteres y tener hasta 64 tiles. Más de esa cantidad requiere una escritura desde cero de la librería splib2. De hecho una razón por la que hice FASE fue para suplir esta limitación de la Churrera.

Lo siento pero es lo que hay. No es la primera vez que aparece la duda en este foro (radastan lo preguntó antes), si quieres más detalle puedes buscar dicho hilo.

Re: Tiled como editor de mapas en GNU/Linux

Publicado: Lun, 16 Jun 2014, 23:25
por jdromedario
Ha quedado clarísimo. Gracias por tu respuesta.
Supongo que ahora nos centraremos en un rediseño, y más adelante atreverme a echarle un vistazo a los posibles tuneos...
pero después de la jam... :D

De nuevo gracias!!!!!!