CSSCGC 2011 — Lee Osborne – Mega Christmas Cracker Simulator

Lee Osborne – Mega Christmas Cracker Simulator

Written by . Posted at 2:16 pm on January 10th, 2012

This is one of those times where I find it better to reproduce the elaborate email which contained the game: “I think I deserve to win, because I coded this game on a real ZX81, and no emulation was involved at all (apart from checking that it works on an emulator, which it does). I’m now the proud owner of a ZXpand interface, a miracle of modern science that allows the ZX81 to save programs in an emulator-ready format direct to SD memory cards. I think you’ll find that Mega Christmas Cracker Simulator is a tour-de-force, which pushes the humble ZX81 to new heights. The advanced simulation engine uses chaos theory techniques to definitively model a range of cracker types and cracker-pulling scenarios, considering such variables as which relative you are pulling the cracker with, and how much money you were willing to spend on crackers in the first place. Once you’ve pulled your cracker, it’s given a score, so you can compare different types for quality of prizes and funniness of the joke. A useful program, I’m sure you’ll agree!“. Yes, Mr. Osborne, I do agree.

Summary

Pull your cracker!

Click here to download.

2 comments.

  1. It’s Lee. Not Leo. But other than that, glad you got my awesome entry up on the site. 🙂


  2. Oh, crap, sorry. Fixed ;*)


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