CSSCGC 2011 — 2011 — April

Posts from April 2011.

April 1st 2011

Digital Prawn – MEMPTR Snake

Our fellow Digital Prawn enters the competition with a techie-nerdie-geeky-themed snake clone with a twist. Look, I have such a simple mind, and playing a snake game in which the mentioned snake can move diagonally is such a challenge. Even more, having to actually steer the snake instead of directing it adds even more difficulty to the picture. You know, every snake game is easy to master. You hit UP, the snake goes UP. But not here. You only have controls for turning LEFT and turning RIGHT. Such kind of decision was which made games like La Abadía del Crimen completely unplayable. But, interestingly enough, this feature actually gives an edge to this game, making it actually fun – but frustrating. Making our snake eat can prove a difficult task, maybe ’cause the controls don’t seem very responsive, maybe ’cause we have laterality problems, maybe ’cause who knows what. Besides, this game is, as mentioned, techie-nerdie-geeky themed. It seems that I’m not enough techie-nerdie-geeky as, while I kind of know what MEMPTR refers to (difficult bla-bla-bla about emulators), I can’t understand how this affects to gameplay. If somebody does, please do enlighten me.

Summary

O,P: Steer snake.

Click here to download.

April 1st 2011

R-Tape – Killer Mathbots from Andromeda

Oh, man, this is a really beautiful loading screen. Indeed, I think this game has the best loading screen of all entries we have received so far. But let’s not be distracted by gratuitous bells and whistles. Let’s head for the game itself. What we have here is possibly the worst nightmare for most children. And I’ve felt weird, because I remember how, as a child, my dad talked me about educational videogames (ain’t such a concept such an antithesis?) in which you had to answer to mathematical questions everytime you lost the game… And this game is just about that. There’s two mad characters which will chase our hero relentlessly. Not only they will pursue him continuously, but he doesn’t have anywhere to hide. So do your best on making him last as much as possible, ’cause if they trap (either of them) him, you will be facing one of the hardest punishments you can imagine: a math test you won’t be able to finish until you give a proper, correct answer. Scary, innit?

Summary

O, P, Q, A: escape!
SPACE: start game.

Click here to download.

April 1st 2011

AYChip – The Official Play Numberwang At Home Numberwang Spectrum Game From Numberwang Industries

Enter the awesomeness, ladies and gentlemen! Packed up with great three-channel AY music, this game will induce you to the greatest TV contest ever: Numberwang!. There are numbers involved, but fear not, it has nothing to do with maths.  I’m pretty sure that we all have felt terribly envious of  Simon and Julie. Well, thanks to this awesome game, you will be able to enjoy the awesome Numberwang yourself! Complete with the Wangernumb and the rotating of the board, and incredibly adorned, as mentioned, with awesome renditions of the show theme songs, this game provides the TRUE experience. And to add up even more, the game boosts awesome digitized graphics (with a groundbreaking tetris-3D-effect on top), a great colour scheme, and… have I mentioned the music? Be sure to run this game in a 128K model, for obvious reasons.

Paradogically, being a game based in numbers, you won’t be able to read any of them in the BASIC listing. Boo, we’ll never be able to understand the game logics by studying the sources. What makes a Numberwang will remain a mystery. By the way, as a punishment for hackers, if you break into the program and then want to play again, you will have to load the title screen from tape again. So think about it before you do.

Summary

Numbers: Numberwang!
BREAK: Hack. But you won’t see the numbers.

Click here to download.

April 1st 2011

Richard May – Random Walk

What we got here? Nothing less than an interesting scientific paper on diffusion? You know, such things that happen when you spill your sugar all over the carpet, or when you drop a box of screws. The laws of diffusion are those which make your contact lenses to roll under the sofa. And our friend Richard May has elaborated a nifty piece of coding just to show us what we already know. Boosting an impressive colour clash-free graphic technique, the program asks us a few questions (nothing personal, don’t worry) and then proceeds to randomly draw lines over a grid. And when it’s done, you can even start over, answer the questions with different values, and get a different picture. Even if you enter the same values, the picture displayed is completely different. That’s the magic of diffusion! Now we have learned something new. Besides, with some luck, the program can create some awesome patterns you can use as a guide if you enjoy cross-stitching. Then you can decorate your home with actual science! Only on CSSCGC, ladies and gentlemen.

Summary

Keyboard: answer questions.
Eyes: watch.

Click here to download it.